Launched a new game: Freefall

On 27 February I released a new Nokia 3310-style game: Freefall. In this game you control a parachute for humanitarian airdops in hostile territory. It’s my entry to Nokia 3310 Jam 5 and the theme was Fast & Slow so the main game action revolves around controlling the speed of the airdop between parachuting and freefall to dodge bullets coming from both sides.

The aim of the Nokia 3310 Jam is to have fun making a game using the restrictions of a Nokia 3310, so green, low-res, 1-bit screen, monophonic and only 12 keypad buttons. My entry placed 28th out of a 147 submissions and I’m especially proud of this because I did the music, animations, programming and game design all by myself. The game is open source and you can read it in the GitHub repository.

Launched a new game: Cr1ckt

Direct link to game: https://sinisterstuf.itch.io/cr1ckt

On the 1st of December Tristan, Rowan and I released the first version of Cr1ckt, a tricky platformer where you need to jump to avoid water and get to the fruit. It’s our submission for the GitHub Game Off 2021 game jam, an annual challenge to make a game based on a secret theme within the month of November. The theme this year is “BUG” so apart from playing as a cricket it also has some fun, intentional bugs.

It’s got downloads for major desktop platforms Windows, Linux & Mac, as well as Android. They’re quite small so you should be able to download and play quite fast. You can get the downloads or play online in your browser on the game page at sinisterstuf.itch.io/cr1ckt.

As hobbyist game developers in our free time this is one of the Continue reading