Yesterday I found a typo in a pull request description while browsing another team’s project which I stumbled upon. I mentioned it to the author but it turned out that that part of the text came from the repository’s pull request template, which means every pull request will have this amusing but irritating mistake. I sent them a pull request, modifying the template, to fix the mistake at the source and avoid it in future, and thought that would be the end of it.
It turns out that template was written once and then copied across to new repos, which means this typo actually exists in almost all the pull requests in all of that team’s projects. Well that escalated quickly. This is the point where the average person probably says “OK whatever, it’s not worth it for something so small, there are too many repos, it’s just a small typo, never mind” and stop. A very determined person might actually start opening browser tabs and psyching themselves up to do pull requests. I open my terminal emulator and start writing a for loop. Continue reading →
I’ve decided to give Wakatime a second try. It’s a tool that tracks the time you spend programming on different projects by integrating into your IDE. This works well for typical development work where you open your IDE in the morning and type code in it, do commits with it, and everything else related to the project and Wakatime will track that.
I don’t work like that though, so I had two issues with it last time, both resulting in a lower reported time spent working:
I spent most of the day working on different remote servers and it would be a hassle to set it up in the text editor on each of them and it would undoubtedly cause slowdown on the older servers
This time it’s different because nowadays I virtualise most of the services I work with, using Docker on my local machine, and I’m hoping that using the Wakatime Z Shell integration will give a better record of time spent working on a project. Continue reading →
How and why I normalised my Go paths and personal/local home paths.
Like many people, I have my own scripts and stuff in a bin directory in my home directory. Actually it’s a symlink to ~/.local/bin because I saw there was a ~/.local/share which some programs use to store user-specific things and I wanted to be consistent.
Since I use a lot of split windows in Vim, for example when exploring the git log or editing closely related files, a pattern I noticed is I often want to make one of the smaller windows full screen momentarily so I can read more at once without scrolling and then close it when I’m done. I made a really simple mapping to simulate this “full screen” idea:
:nnoremap <Leader>f :tabe %<CR>
This opens the current window’s buffer in a new tab (fake full screen 😁) and when I close it I’m back to tab one with my split windows.
To demonstrate, here’s a gif in which I inspect the git blame for a file, open a patch and then open it “full screen” in a new tab:
Vim fake fullscreen demo gif
Browsing the git log isn’t the best example because fugitive’s blame window already has an O mapping which opens the patch in a tab instead of a split and the necessity for this would be clearer with bigger files like those I edit at work.
This is one of the few things I use tabs for since I’m mostly jumping through buffers. Hopefully it’s useful for you too!
I keep forgetting this, but it’s really useful when working in the command line so I’m writing it down now. I use the grml zsh configuration in my shell and it has several very good features; a cool one I’d use more often if I could remember the shortcut is “in-place mkdir”. The key sequence is:
That’s Ctrl and x, followed by an uppercase M.
Here’s an example use case: Imagine you’re writing a command to do something with a very long path, like moving a file deep into a source tree
mv File.java src/something/very/long/
except half-way in your realise some of the directories in that path don’t exist. No problem! Usually you’d have to cancel that command, create the missing directories and then type it again. Now you can just type Ctrl-X, Shift-M, the directories are created and you can just press enter to use them. Much less annoying! This can even work for different directories in the same command; move the cursor to the directory you need and zsh will create that one!
Now that I’ve got steam, I get to be constantly pestered by e-mails sending me keys with which to identify that I am myself. To save a few steps in this annoying, repetitive process I wrote a tiny bash script which finds the key in an e-mail from steam and uses zenity to pop it up on my screen, then added a filter in Evolution Mail to mark these “steam verification” messages as read and pipe them to the pop-up script. This allows me to copy the key with a double-click and paste it into steam with a middle-click, without having to poke around in my mail client for the e-mail and the place where the key is mentioned in it.
In the hope that it saves someone else from this irksomeness, here’s the code for the script:
# Displays a pop-up showing a Steam activation key piped to it by a MUA.
# In the e-mail the steam key is wrapped in <h2> tags
# Author: Sion Le Roux <firstname.lastname@example.org>
# read e-mail from pipe
while read -r line; do
# find <h2>
buffer=$(echo $line | grep 'h2')
if [[ ! -z $buffer ]]; then
#strip surrounding <h2> tags
steamkey=$(echo $buffer | sed -e 's/<\/\?h2>//g')
# display the steam code in a pop-up
zenity --info --title="Steam Key" \
The wiki-like note taking application, Tomboy, maintains a list of user-written add-ins on its website, almost none of which were available in the Arch Linux repositories. Recently I learnt how packages are created for Arch Linux and read up on the standards, so I ‘adopted’ an ownerless add-in package from the Arch Linux User Repository and packaged 6 more.
Finally, I created a meta-package called tomboy-extras which contains nothing but depends on all the working Tomboy add-ins (tested on my laptop) in the AUR, to easily install all add-ins at once. I created a gist on GitHub for each package’s build script and made a repository containing the meta-package’s PKGBUILD file and each gist as a git sub-module named after the package name. The README file in tomboy-extras’ git repository contains links to the gists for the add-ins’ PKGBUILDs so that they can be found easily.
So, if you would like to contribute to one of them, feel free to fork the relevant gist, or leave a comment there, and if you would like to contribute to tomboy-extras itself or have an add-in included, just fork tomboy-extras and send a pull request; I’ll probably be adding more add-ins to it myself already. Also, if you do use any of these packages, please give them a vote on AUR so that we can see how many people use them. If they’re popular, they may be included in the official repositories, who knows!
This news is at least a few days old by now, but it seems the official Steam client for GNU/Linux is now out of Beta and ready for use! Ubuntu users could already download the deb package from the steam website. However, if you’re an Arch Linux user, like me, then you’ll find that since the 26th of February, the steam client is already in the official Arch repositories and can be installed with a simple:
# pacman -S steam
Of course as soon as it’s installed it’s time for Steam to start its slow, perpetual update process, but except for that I think this is fantastic!
If Pockey Lam hadn’t pointed it out I probably wouldn’t have known it was Software Freedom tomorrow. Better than last year though, when I only found out after it had happened. Software Freedom is important to me —most of this blog is related to it— and I’d really like Namibia to participate in this event, especially the Polytechnic of Namibia where I study, as it’s one of the few universities on the African continent mirroring Free Software.
In this effort I’ve written a post on the PoNLUG site and sent some emails in an attempt to get people excited about organising something for an event this weekend or Monday, because I can’t do something like this by myself. I realise it’s probably a bit late to try to get something big going at this point but hopefully we can do something and next year the PoNLUG will be prepared for Software Freedom Day!